I use the Sony FS700 with the Odyssey 7Q and often record to Cinema DNG format.Ģ. I'll toss in my two cents here as well for a method I've found to work. Color grading for actual sequence (after change in AP just do new import to DR) Proxy files always same (length and other) because you export original files, that color traced with imported sequence All VFX and other settings in Adobe Premiere on "same place" after round trip because you don`t change anything You can do "round trip" infinite number of times Return to Adobe Premiere and see colored clips Export sequence (name: 3-Timeline For Grading Video Output) to proxy files folder Add all clips with blue flag to new sequence (name: 3-Timeline For Grading Video Output) ![]() Mark all video in sequence with blue flag (or other color) Import XML in Davinci Resolve (name: 2-Imported From Premiere) Export sequence from Adobe Premiere to XML Edit sequence, add VFX, Noise Reduction and other effect for you need Import all video to project (only *.mov files) Export (name: 1-Timeline For Proxies) with Cineform RGB 16-Bit to "proxy files" *.MOV) or prores for MacOS Insert all videos to Timeline (name: 1-Timeline For Proxies) Change project settings to BMD Films + Reels from folder name + uncheck use local version for new timelines Import DNG and MOV files in Davinci Resolve Recover "Hot Pixels" with MLRAWViewer for MLV sequences recorded with high iso Convert MLV to DNG with PS scrip "Convert-MLVtoDNG.ps1". ![]() I do this with PS script "Copy-GoproFilesToReelSubfolders.ps1" Move each MOV file to new subfolder (For Reel name in Davinci). I have another roundtrip with Davinci+Premiere+After Effects. Now my workflow is RAW MLV files from a 7D, convert to DNGs with MLVMystic, import DNGs into Resolve and make smaller sized proxies for editing in Premiere CC, then follow the rest of the tutorial in the link above to relink to the RAW DNGs for color grading, even with the reel names missing in Premiere's XML file. Finally I found this.Įven though I am using a PC it worked perfectly. I went through a lot of different websites, blogs and youtube tutorials to figure out how it could be done without reverting back to Premiere CS6.5 (which worked as it should with the XMLs). It seems that Premiere CC no longer exports reel/tape names in it's XML files, and this is a known bug that still hasn't been fixed. I wish I could skip the back and forth between AE and Premiere, but premiere cant handle DNGs.Įasiest workflow had of course been just to stay in resolve and do everything there, but the noise drives me crazy.ĭoes anyone know a better way keeping footage to a minimum?Īfter hunting for a solution for two days to the round-trip Resolve 11/Premiere CC issues I was having, I just wanted to share the first thing I found that actually worked. In premiere, grade (I use colorista) and render. In AE, denoise and color correct each clipħ. open in premiere and now replace every single base-clip (reused clips on timeline will use same base clip) with AE-compĦ. open in after effects, precompose every single clip (to get it nested - no such function in premiere) export to premiereĥ. Import and Edit in Premiere (realtime playback, but debayering is awful). ![]() MLVFUSE it to DNGs (no extra space needed)ģ. Good sound capabilities and linking to AE.Ĭut in Davinci: Great, but no noise reduction and/or AE-links! Problem with soundĢ. With MLVFUSE one does not need to leave davinci, but davinci falls short on two things, noise-reduction (lite version) and sound capabilities (some sound formats get messed up and sometimes renders audible glitches).Ĭut in Premiere: Great, but can’t handle the dngs (!) without export to AE as last step. I wanted a workflow that does not require intermediate export, since the material will double in size.
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